Unity: pros and cons of coding into DLLs

Unity: pros and cons of coding into DLLs

By
Mar 10, 2014
5 Comments

I think it was a couple years ago, when, annoyed by name conflicts with lose Unity scripts and looking for better code completion, I decided to only code inside assemblies. Less than a month ago, I went back to lose scripts. Unity 4 finally introduced namespaces (even if with a few bugs), and insisting to […]