Unity: pros and cons of coding into DLLs

Unity: pros and cons of coding into DLLs

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Mar 10, 2014
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I think it was a couple years ago, when, annoyed by name conflicts with loose Unity scripts and looking for better code completion, I decided to only code inside assemblies. Less than a month ago, I went back to loose scripts. Unity 4 finally introduced namespaces (even if with a few bugs), and insisting to […]